Get drawable from resource android. g. With new androi...

Get drawable from resource android. g. With new android API 22 getResources(). Most of the times you have images scaled for the m Android Drawable Tutorial In this chapter we will learn about Android drawables. Is there a way to use the code below (or something like it) to get an object from the android. To use @DrawableRes, annotate an integer parameter with @DrawableRes. Note: You might instead prefer using a vector drawable, which defines an image with a set of points, lines, and curves, along with associated color information. There are several different types of drawables: Bitmap File A bitmap graphic file (. Builder. java to do so. A drawable resource is a general concept for a graphic that can be drawn to the screen and which you can retrieve with APIs such as getDrawable(int) or apply to another XML resource with attributes such as android:drawable and android:icon. How can I access to drawable folder and pass drawable resource to change the Icon View. Jul 23, 2025 · Step by Step Process to Create a New Drawable Resource XML in Android Studio Step 1: Go to the app > res > drawable and right-click on it. ????, I tried R. Dec 10, 2025 · In Android development, most of the time, we access resources like strings, drawables, or layouts using their **static resource IDs** (e. getIdentifier(image name,"drawable", . resource://my_app_package/drawable/drawable_name"); How do I get the Drawable that the uri is referencing? I don't want to put it in an ImageView, just retrieve the Drawable (or Bitmap) object. If the value is @drawable/ic_launcher, then the name of the icon is ic_launcher. One of the assumptions was support for devices with API 19. * package? Bitmap. Nine-patch. getDrawable() is now deprecated. To all who face this problem just change your drawable folder to drawable-v (your sdk version) hope this answer solve your problems. setIcon (R. drawable With that in mind you should be able to get the effect you want with myDialog. EasyAppIcon helps . State list. eventimage1); When I get the Learn how to efficiently access all drawable resources in Android development with step-by-step guidance and code examples. For example, you can use a shape drawable to change the shape, border, and gradient of a button background. Creates a BitmapDrawable. Also I am storing the image names in string variable and dynamically I am trying to set those images to the imageview. Android supports bitmap files in the following formats: PNG (preferred), WEBP (preferred, requires API level 17 or higher), JPG (acceptable), GIF (discouraged). I have the image I want to use in my drawable folder so how do I convert that to bitmap? If I get the image name as a variable like following: var imageName = SERVICE. A LayerDrawable is a drawable object that manages an array of other drawables. A NinePatch is a PNG image in which you can define stretchable regions that Android scales when content within the view exceeds the normal image bounds. I parse image name by json, and now for displaying I would have to get the drawable id by the image name so I can do this: background. The image should be present in the drawable folder. getDrawable (Resources res, int id, Resources. Whenever we tap a buttom images will be randomly generated I am in a situation where I have to use the drawable folder of my app form a non activity class. In my application, I need to get the some bitmap drawables somewhere where I do not want to keep the reference R. I didnot find any method to get resource name like the following d I have a android library project and reusable drawable resources in it. However I cannot get it from the code. A bitmap image. then use any of the drawable name in the array with getIdentifier again to get the drawable ID. charging); Then use getResources(). Which method would I use for this? Here i have created array dices for images in drawable folder. You also learn how to use styles At some point in an Android project you will need to import some drawables - be it toolbar icons, images, UI features - in res/drawable directory. HOpe this will help. Using drawables for views Drawables are referred to in XML via @drawable/filename whereby filename filename is the filename without the file extension. res/drawable), use the resource name without the extension: 25 First, don't do that, as that @drawable syntax is meaningless in Java code. getImg(); Then, how can I get the resource with R. I have drawable added to res/drawable folder. Drawables In Android This tutorial is mainly designed to create custom shape for android application. Drawing Shapes The Shape Drawable is an XML file that defines a geometric shape, including colors and gradients. vijay. The painterResource function is used to load the drawable resource and pass it to the Image composable. And just pass the resource id through the intent - How to get all Drawable resources and put them into ArrayList? I wanna make something like playing cards, put them into ArrayList and shuffle them. style but your other code segment leads me to believe that you have the resource located in R. For drawables included in the Android drawable folder (i. What changed? A drawable resource is a general concept for a graphic that can be drawn to the screen and which you can retrieve with APIs such as getDrawable(int) or apply to another XML resource with attributes such as android:drawable and android:icon. jp I am adding a couple of sample items in my application so it doesn't look so empty when the user look at it the first time. -1 It would seem as though you are trying to set the icon of your myDialog using a resource and are trying to access it through R. Various types of objects will be returned depending on the underlying resource -- for example, a solid color, PNG image, scalable image, etc. St Get the resource id for the drawable reference used in styled attribute Asked 12 years, 9 months ago Modified 12 years ago Viewed 21k times In this video we will see how we can add images to our application and control them using java. This use "drawable" instead of "array" type. Step 2: After right-clicking on the drawable file go to New > Drawable resource file as shown in the figure below. 1: Drawables, styles, and themes Contents: Introduction Drawables Images Styles Themes Related practical Learn more In this chapter you learn how to use drawables, which are compiled images that you can use in your app. drawable[imageName], but it failed. avatar_bpm)). drawable package. what I want to do is to reach a set of images has naming convention. For example, to access the res/drawable/hello. Layer list. Example below. After that I wanna give players cards. What is the 5. Normally, you can only retrieve a specific resource via its ID using something like: InputStream is = You can get the image with the help of pImg. And i have accessed images randomly by the generation of random variable titled as randnum ( from the code). getBitmap(); The code works but android st ResourcesCompat. You can use the BitmapFactory#decodeResource approach. Use int resourceId=R. I need to get a Drawable object to display on an image button. Or add another drawable directory with the name mentioned and simply copy your drawable files there. myImage); (I share little code snippets out here The Resource Manager now shows your imported images. Typically, you access drawables using their generated IDs (e. drawable. Android provides classes and resources to help you include rich images in your application with a minimal impact to your app's performance. jpg, or . The "solution #2 (dynamic)" in this question/answer post: overlay two images in android to set an imageview is very close to what I want to do, which is to dynamically create a layer-list (for a You can't get a the id that a drawable was instantiated from because the id is just a reference to the location of data on the device on how to construct a drawable. As two quick Android “drawable” notes, if you want to convert a drawable resource into a Drawable reference, you can use code like this: Drawable myImage = getResources(). I get the name from the database and I want to use the drawable resource with this name. I am working on a small project in Android Studio. Here i am keep on changing already existing image (id is imageView2 from the code) for each random number. png Drawable, you would use @drawable/hello as demonstrated in the following snippet. Return a drawable object associated with a particular resource ID. I am trying to use the Notification. It is validated by the Android build tools at compile time. However, I recently wrote a reference application wherein each item in a ListView has a different icon next to it. So I create a class DrawableManager to manage the drawables. At this version you can't, if you make a sub folder within your drawable folder you can't use it in your xml file, it won't be recognized when you use android:src. Here's how you can do the steps: Convert Drawable to Bitmap You can do that in at least two different ways, depending on where you're getting the Drawable from. Here's an example of how you can use the getDrawable () method to get a Drawable object from the android. mylib; Then i have a main project and it uses the above library project. Please refer to the screenshot below to get a clear cut view of the steps. I want to access a resource like a String or a Drawable by its name and not its int id. This makes them ideal for use in Android apps, as it can help to reduce the size of your APK files and improve performance. string. my. You can also import SVG files into Android Studio as vector drawables. myimage because I have a database with the image's names. For information and examples of creating drawable resources (XML or bitmap files that can be loaded in code), read the Drawable Resources document. myresource. I have tried different approaches: ContextCompat. app_name` or `R. . e. Lets say package name is: com. myImage); Second, if you want to display a drawable image resource on an ImageView, you can use code like this: imageView. Drawable is on res/drawable folders. A drawable resource is a general concept for a graphic that can be drawn to the screen. The Drawable API reference provides documentation for Android developers on how to use the Drawable class and its subclasses to create visual elements. R. Any Is there any possibility to get resource from drawable folder right in some custom attribute, so i can write: <com. getDrawable(R. Inflate an XML resource that defines the drawable properties. The last drawable in the list is drawn on top. Nine-Patch File A PNG 15 To create Drawable object from any resource we can use the following code (my image name is arrow_selected. Now the best approach is to use only getDrawable(). ic with ID for list of drawable, getStringArray will give you an array names of drawables you specified in step 1. Each drawable in the list is drawn in the order of the list. This is used to create a complex shape that can then be attached as the background of a layout or a view on screen. Say you want to use a Drawable that is on your drawable folders. However, you should use the getDrawable () method that takes a resource ID and a theme as parameters, to ensure compatibility with different Android versions. gif). png, . However, there are scenarios where you need to access a resource **dynamically The @DrawableRes annotation is used to indicate a drawable resource reference in Jetpack Compose. png) Drawable d =getResources(). Note: @drawable/img01, @drawable/img02 and @drawable/img03 are png images locates at res\drawable folder Later I perform below iteration to retrieve category-images pairs: Uri uri = Uri. You can create vector drawables in Android Studio by right-clicking on the drawable folder in your project and selecting New > Vector Asset. this. myicon); Yes, you can use the code you provided to get a Drawable object from a resource ID in the android. getPackageName()) to get the drawable resource id. Dec 29, 2025 · In Android development, drawables are essential resources used for images, icons, and other visual elements. I use this code to get a Bitmap object from a bitmap image from drawable resources: Bitmap avatar = ((BitmapDrawable) getDrawable(R. In Android development, most of the time, we access resources like strings, drawables, or layouts using their **static resource IDs** (e. If for some reason you do wind up a resource name and need the integer ID, use getIdentifier() on the Resources object. I tried using the parent activity with the following code: ParentActivity pa = new ParentActivity(); 2. Theme theme) Return a drawable object associated with a particular resource ID and styled for the specified theme. setLargeIcon(bitmap) that takes a bitmap image. ic_logo`). use this ID to set image for your view. arow_selected); But later in the application I want to get the resource name from this drawable object. I have their name as String which is in drawable folder. A StateListDrawable is a drawable object defined in XML that uses multiple images to represent the same graphic, depending on the state of the object. public class How to get drawable resource in android programmatically? [duplicate] Asked 3 years ago Modified 3 years ago Viewed 1k times In my Android project, I want to loop through the entire collection of Drawable resources. getResources(); Drawable chargingDrawable = resources. How to handle vector drawables on Android devices with API 21 and lower I was developing app from scratch. These IDs are generated automatically by the Android build system and provide a fast, compile-time way to reference resources. 20 I'm using an API in my Android app that downloads images from the web and shows a placeholder animation while the images are downloading (RemoteImageView, part of the Ignition package here. getDrawable( 6 votes /** * @param context context used to get resources * @param resourceID drawable resourceID to a LayerDrawable * @param fillColor fill color to apply to drawable * @param strokeColor stroke color to apply to drawable * @param strokePx width of stroke (pixels) * @return a Bitmap of the drawable Developer Guides For more information about how to use drawables, read the Canvas and Drawables developer guide. View android:layout_height="50dp" android:layout_width="50dp I am storing my project related images in drawable folder. Please don’t skip this topic as whatever technique we have used so far is not enough for a magnificent application. , `R. The Resource Manager can parse both Android's density qualifiers and iOS's scale factors. Automatically parse drawable densities When you import a file or folder and its path contains a density qualifier, the Resource Manager automatically applies the density qualifier as part of the import. setImageResource(R. However, there are scenarios where you might need to **dynamically retrieve all drawable resources** without hardcoding their IDs—for example, building a gallery app that auto-detects new images Learn how to dynamically get drawables by their resource ID in Android, with expert tips and code examples for seamless development. val iconList = ["ic_apple","ic_banana mTime = new Time(); Resources resources = TeslaWatchFaceService. At some points in the app, I need to show images from the local resource drawables and not downloaded from the web. However, there are scenarios where you need to access a resource **dynamically A drawable resource is a general concept for a graphic that can be drawn to the screen and that you can retrieve with APIs such as getDrawable (int) or apply to another XML resource with attributes such as android:drawable and android:icon . But the image is not I want to use a variable instead of R. This allows vector drawables to be scaled for different sizes without a loss of quality. In android you can access a resource with syntax like R. We have already used drawables in our previous projects but since this is a part of our graphics system we have to learn this. setBackgroundResource(R. custom. The list with the sample items should have an image and the image I am go It's link only. for example I have 4 files in drawable with the names : draw_1_. Based on the adapter position get the string that is the image name. Nine-Patch File A PNG Normally, when retrieving resources (drawables, strings, what have you) in code you use the automatically generated R. parse("android. hqlk, mu7wie, gdk9, yhnb3, 281vi, ambp, kvywle, 94vzf, rkucn, fohf0,